We are excited to announce the experimental release of the UI Toolkit Connector for Figma (com.unity.ui.figma 0.1.0-exp.1) 🎨✨
Bridge the gap between Figma and the Unity Editor: turn Figma frames into real, editable UXML and sync the updates you choose back.
🔗 Check out the
What makes a racing simulator elite? 🛞✨
@MercedesAMGF1 Academy driver, Payton Westcott, breaks down her top 3 features - from the stunning graphics to the realism, powered by Unity.
Creation is the new consumption 🎮✨
Our CEO, @MBromberg, spoke with @stephentotilo at Game File about Unity Spark, empowering new creators, and the future of game creation.
Unity Spark is a new way to create a game, iterate on it with others, publish it, and play it - all
What if your designers could prep their own 3D data? No specialist tools, no tickets, no waiting.
In our upcoming webinar, we will showcase how technical teams can use Unity’s open APIs, SDKs, and MCP servers to build simple, custom interfaces that put powerful data workflows
A statement from our CEO, @MBromberg, on the vision behind Unity Spark - a new way for people to make games, coming to Google Playground later this year:
🔗 Read the full vision behind Unity Spark: on.unity.com/3VQeoQX